Credits

Worked on Star Trek™ Fleet Command at Scopely as a Product Manager delivering features on the roadmap.

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Worked on Skyborne: Phoenix Flight at Revolving Games providing overall design direction.

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Worked on Skyborne: Genesis at Revolving Games as game director.

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Worked on Sniper3D at Wildlife Studios as a Staff Game Designer delivering features on the roadmap.

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Worked on Eden Isle: Resort Paradise at Simteractive as a QA Intern.

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i ALSO created digital and analog games DURING MY TIME IN UNIVERSITY, these can be viewed and played BY FOLLOWING THE LINKS BELOW.

DIGITAL GAMES
ANALOG GAMES

© 2026 | Vikki Ruttle